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Wolfenstein (X-Box 360) PDF Print E-mail
Written by Joe Wood   
Friday, 02 October 2009 12:26

The First-Person shooter genre is a genre whose games are frequently accused of being “clones”.  Most recently, the chief accusation is “Halo clone” or “Call of Duty clone”, but there are others as well.  The original game to be ripped off frequently, and, arguably, the first game in the genre, was Wolfenstein 3-D.  Now the snake has come full circle to munch on its tail, and the tail isn't all that tasty.

Wolfenstein brings back the original hero from Wolfenstein 3-D, although he apparently has died his hair black since the original game.  After sinking a Nazi warship, BJ finds a strange medallion.  His superiors back in London quickly feed you some hokey plot about Nazi cultists in a random made-up German town, and away you go to save the world.

But the plot is somewhat irrelevant, as this game is all about the action.  The combat and controls are fairly decent, but there are some problems.  On normal difficulty the game fluctuates wildly between painfully easy and ridiculously hard.  Most of the boss fights are a little on the simple side, and are simply a matter of dropping into “The Veil” so that the game highlights the solution in bright red.  As a matter of fact, the game practically begs you to play the whole thing within the veil, thereby making all the environments are character design a bit irrelevant.  The game's designers try to correct this by making your veil slowly run out, but this is also countered by the fact that, by the end of the game, there is literally a veil pool that refills your meter every 50-75 feet.

There is also the matter of the hub world.  During the games development, much was said about the city of Eisenstadt, which served as sort of a hub world around which all the levels were based, complete with three different factions and side missions.  However, the hub world is little more than a level between the levels filled with respawning germans, which by the end of the game is less realistic and more annoying.  Also, there are three factions, but one of them is simply the store you buy your ammo and gun upgrades from, and the other two pretty much just control whether the guy giving you your mission is russian or german.  And the sidequests are sort of interesting, but there are so few(less than a half-dozen), that its pretty pointless.  Add to this one of the worst endings I've seen this year, and you've got a recipe for failure.

However, despite all of this, the game is actually sort of fun.  The death animations and physics are pretty nice, and the guns feel right.  Also, the music does a pretty good job of motivating you to keep going in a “Hell yeah!” kind of way.  There are also some nice environmental effects that help draw you in, before the bad stuff kicks you back out.

In conclusion, I can't outright reject or approve of this game, so I'd say give it a rent before you commit your cash to it.  You might really like it, but don't say I didn't warn you.

System: Xbox 360

Genre: First-Person Shooter
Experience: Finished the game on normal difficulty


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