| Zoo Keeper (Nintendo DS) |
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| Written by Jessica Hillman | ||||||||
| Wednesday, 01 July 2009 23:16 | ||||||||
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![]() Chances are goood that you've played a game like this before, as the gameplay is a little basic for a match-3 puzzle game, but why play the same game with boring blocks or jewels when you can have cute little animals instead? Ok, so maybe “a little basic” is an understatement. There is no storyline to speak of. The animals in a zoo are on a rampage, and as the humble zookeeper you must fulfill your obligations to the cruel and lazy curator by capturing the runaways. There is no story mode in this game, which is very disappointing. The closest thing to a storyline is the "quest mode" in which the curator gives you various goals for you to meet and insults you if you do not meet them. And... that's it. Seriously Ignition Entertainment, is that all you could come up with? It would have been dramatically better for this game if you folks would have put just a little time into the plot!
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| Last Updated on Saturday, 08 August 2009 19:40 |

















